Rendering is the process of creating a 3D image
A CPU spends over 50% of its processing time on rendering.
API stands for Application Program Interface.
It is more difficult to build a renderer for a PC because its hardware changes over time; on a console it stays the same.
Vertices are points in the 3D world. Which, when joined together, make a 3D object.
In a good engine it should be possible to change the renderer.
Filed under: Games research, Renderers