Diablo II is a Point-and-click RPG by Blizzard North. It is a sequel to the ’97 game, Diablo. You choose your class, gain levels, choose abilities and get to the demon killing.
Upon entering the world of Diablo II, eight years after its original release, it’s hard to see what all the fuss was about. Compared to what I’m used to, the graphics are nothing to rave about. But if I compare it to other games from back then, they’re not too bad, nothing revolutionary but brilliant for this type of game. The character models are brilliantly detailed and the weapons and armour are superb. As is the case with all the NPCs. As for level design, the locations look brilliant but since nearly all the landscape is procedurally generated I can only say dirt looks like dirt, wood looks like wood and stone looks like stone. The graphics in the cinematics are nothing short of perfect, but this is to be expected with Blizzard games.
As for sound, this is one of Diablo II’s best aspects aside from game play. Each enemy type has their own wide array of sound effects and none of it seems to get repetitive or boring. The voice acting for the cinematics is top notch and music sets the mood for the game perfectly, a kind of eerie excitement. I’m not sure how many tracks are in the game but I’ve yet to get bored of the orchestral music.
Now onto the gameplay, this is what the game is all about. Diablo II contains most of the traditional RPG elements, hitpoints, mana and the constant trading for new equipment. The simple point and click movement and combat work brilliantly, one improvement on Diablo I is running, and it has become one of my most used tools in escaping from a sticky situation. The difficulty of this game can often depend on whether you fully understand the keyboard controls, but even the best of the best will find it hard to stay alive while being swarmed by thirty or more enemies at once, sometimes the only choice is to runaway and pick off a few more when your health had returned. This adds a lot of pace and excitement to the game.
The multiplayer adds a whole new and brilliant side to the game, where teamwork and cooperation go a long way towards success, so partying with others is much more fun than soloing the entire game. Also, if it’s your style, or just get bored of the usual hack and slash gameplay, you can trade with, or even start fighting with them.
The first couple of quests are easy, but about half way through the first of four acts, this game gets a lot harder. The first act takes up to five hours if you take your time, so with four acts, 21 quests and the final challenge this game can consume quite a lot of your time. There are also thousands of unique items to find and create and five different classes to choose from, seven with the expansion.
On top of all this, Diablo II has a killer strong and supported storyline which is constantly making you wonder where you will be heading next. Many of the NPCs in the game exist to throw sly hints at you. On top of THAT it has replayability in spades, after completing the game you’ll want to playing for hours more. Completing the game unlocks the ability to create new items, find many new areas and enemies.
So after all that, you have one of the best RPGs ever made, excellent graphics, superb gameplay and some of the best sounds ever to grace a videogame. It has a brilliant single player, but if you really want to experience its full potential, play it online.